Tracker mode records games played on an electronic dartboard — an account is required.
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Points scored go to opponents who haven't closed the target. Lowest score wins.
The numbers to close are not 15 to 20: the game draws 6 random numbers between 7 and 20, plus the Bull which never changes. As soon as a player marks a number, it is locked for the rest of the game. A number nobody hits during a full round is swapped for another random one.
Limits the number of rounds. If reached, best score wins (highest in standard, lowest in Cut-throat).